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Music in Videogames PDF Print E-mail
Written by Veridical   
Friday, 21 April 2006

Arguably one of the most time transcendent of all things in this world is music; a natural weaving of emotional sounds and rhythms that, with the necessary artistic skill, can create masterpieces that will be remembered forever. Music can create hope, set the soul ablaze, or, in only the most influential pieces, shatter the heart –if only for a moment. Music is diverse, making it very easy to use in almost anything from entertainment to war (as it was in the older times), but it is in the form of technological entertainment that music can veritably direct the outcome upon its audience. Particularly in movies one can quite easily realize music’s importance. Without it, scenes are dry and often bland, with little affect on their viewers. This necessity of music seamlessly transfers into gaming as well. Witnessed earliest in series like Mario, Final Fantasy, and Zelda, it is simple to observe how important every melody is to set the stage, broaden the feeling of one’s surroundings, and highlight plot’s events. Precisely as in movies, music affects the player as he/she travels through immersive, natural lands and stories; without such tantalizing tunes, those elements are horribly misrepresented.

Great composers are few and far between, requiring a master’s ear and a newcomer’s imagination. Within this small populous of genius is yet an even smaller one: one that, by all odds and/or possibly fate, is involved in videogames. Within their minute numbers, these individuals create music so disproportioned to their underwhelming fame that they are launched high to meet that which they have created. They are launched into fame and recognition that is directly proportioned to their skill. Individuals like Nobuo Uematsu and Koji Kondo (who are some of the most critically acclaimed musicians in gaming) follow an unbeaten path of immortality among piers, leading to continuous, excellent immersion in games and audibly-cinematic presentations (or even concerts). The aid of these men in game series has created involving game play and beckoning cut scenes, and without their music, said games might have been nothing more than flashy visuals.

Music’s importance in ‘cinematics’ is evident. Further still, music’s belonging in game play is wonderful. Once again pointed out in series’ like The Legend of Zelda, Mario, and Final Fantasy, music develops locals into what they should be. When you take that first step onto the green fields of Hyrule, you are instantly met with a theme that inspires adventure and motivates the mind. You become part of that which has been (naturally it seems) created by imagination. Traveling to newer destinations unveils another fitting melody that organically forms a complex emotion that more than draws appropriate understanding of your surroundings. Some are pleasantly joyful, while others are lament and dark. With every new turn, a new experience, created by music, portrays events and personalities of the present and future within the game. At key moments (such as ‘boss battles’) music is heightened still. It is given an ecstatic flair that builds off the momentary importance in the player’s ability to strategize, or, in other categories of game, builds upon fear. As the scene intertwines into game play, the music continues to influence a feeling that you are playing a movie. All of this combined with a sense of self-defense, insures the intended immersion.

Without a doubt, many gamers and hobby-influenced musicians alike can confirm the necessary involvement of music in videogames. The past is full of further evidence to support such a statement and the future, I am sure, will be no different as long as multi-industry-spanning creators remain to pass on their influence, and musical geniuses continue to be born. Though music is presented in many forms of entertainment, its belonging in games is undeniable. Music will simply always be a piece of gaming.

- Veridical

Last Updated ( Friday, 21 April 2006 )
 
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What part of the Wii's online features are you most looking forward too?
 
New site and forums for Wii gamer by Lange at Wed 18 Jul 15:20

Hello everyone,
Due to the mass bot infestation, and main site being hacked, I made a new site here www.freewebs.com/nintendowii-gamer the forums can be found there as well. So any existing members coming back here please go to the new site. Also with are lack of activity(for a long time lol) in the new forums I hope to get it going again as i've submitted the fourms to search engine services to get new members.

Thanks everyone

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Everybody Loves Wii by chad60 at Wed 13 Jun 00:16

Definitely, Wii has become as the most popular and most sought after gaming console nowadays. It is different from the usual gaming equipment that we used to know of. Many factors were given as to the reason for resurgence of this most innovative games machine over a very short period of time. One is the cost which makes it even more affordable to those who are tight on budget. And the other are the games that went along with the product that requires a different method of playing them. It's a fun gaming machine and is the reason why it is very attractive to gamers and non-gamers of all ages.

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by Link at Tue 22 May 23:20

Both games look realy awsome. Im looking forward to SSBB more than MP3, but i still will get both.

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Metroid Prime 3 release date by milo at Mon 21 May 11:04

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Win a Wii - With FANTA by tomgman at Sun 13 May 02:45

Hi i found this on digg.com and though i would just copy n paste for those who care

Cola-Cola Great Britain and Nintendo UK both have a big surprise to their respective consumers. Beginning May 14 until July 2007, there will be a total of 182 million specially marked packs of Fanta, Sprite, and Dr. Pepper all around the nation. Purchase these drinks and you give yourself a chance to win Ultimate Wii Games Rooms.

Ultimate Wii Games Rooms, just so you know, consists of a Nintendo Wii Console, Wii Sports game, Samsung 26" LCD TV, a mini fridge and a case each of 330ml Fanta, Sprite, and Dr Pepper. Do take note that all through out the promotion, ten of this will be given away - every day

"This promotion marks the start of an exciting summer of activity for our Flavoured Sparkling Beverage brands. The brand aspires to be a credible part of our teen consumers worlds and will reinforce this positioning by giving consumers access to the ultimate Wii experience," remarked Fanta Senior Brand Manager Simon Pick. Nintendo UK's Ben Taylor likewise added:

Wii is already the must have gadget of the year for people of all ages. This activity will re-enforce our message not just with with hardcore gamers but importantly will also reach everyone in the household including the mums and dads we also want to attract to our products.
The promotion was conceptualized with the help of communications agency BD-NTWK. It'll be marketed all around UK including new 20" and 30" TV advertisements, online advertising, and extensive PR activity with a multi-million pound budget.

www.getupandplay.co.uk

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