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| Iwata talks Connect24 |
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| Written by Alex Terris | |
| Friday, 02 June 2006 | |
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Satoru Iwata has revealed some tasty details about the Wii's Connect24 service, which will allow the Wii to be connected to the internet even when it is switched off. Iwata told Tech-On! that the Wii would be able to download promotional DS demo's - amongst other things - overnight. "Let's say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis," Iwata explained. "This would allow Nintendo to send monthly promotional demos for the DS, during the night, to the Wii consoles in each household. Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has sent them something. They would then be able to download the promotional demo from their Wii's to their Nintendo DS's. This will, of course, be possible in gaming stores too, but I think users will enjoy being able to do this within their homes. The key merit here is having promotional material delivered to your home, instead of having to go collect it yourself." Wii Connect24 will also allow developers to send updates and add-ons to users, such as extra Super Smash Brothers characters and new levels. "When creating a packaged game to be priced at 5,000 yen, developers tend to feel the need to create a rich game. Yet it is possible to create a reasonably entertaining game in 2 months with a team of three. Offering such games for 500 yen over a network could lead to a reasonable number of people purchasing it. By offering an environment that allows this, we hope to encourage more developers to pursue basic yet enjoyable gameplay," he said. "Of course, content-rich games have their own merit, and I have no intention of discrediting them. Such games are important in their own right, and will continue to be in demand. Still - think about it - eating French cuisine or a full dinner each day would quickly lead to boredom, wouldn't it? You'll want a simple bowl of rice and soup every now and then. Our intention with the Wii is to propose an alternate approach to gaming business, as the gaming industry is currently far too single-minded." Iwata also talked about how some of the Nintendo staff themselves didn't even agree with the consoles new direction, but once some proto-types were made they realised they had made the right choice. |
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| Last Updated ( Friday, 02 June 2006 ) |
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